e-flux presents True Fake: Troubling the Real in Artists’ Films
Parallel II and Parallel III
Harun Farocki
2014
16 Minutes
© Harun Farocki GbR
Date
February 9–22, 2021
Join us on e-flux Video & Film for an online screening of Harun Farocki’s Parallel II and Parallel III (2014), on view from Tuesday, February 9 through Monday, February 22, 2021.
These two works from Farocki’s four-part Parallel series explore the boundaries and backdrops of game worlds, and the nature of their digital objects. Parallel II follows characters’ attempts to escape the edges of their animated world by any means, and seeks to reveal what lies outside of these defined spaces and digital borders. Parallel III reveals digital worlds that take the form of discs floating in the universe—reminiscent of pre-Hellenistic conceptions of the universe. The animated worlds appear as one-sided theater stages, flat backdrops revealed only by the movements of an omniscient camera. The objects in the worlds often do not react to “natural forces.” Each of their properties must be separately constructed and assigned to them.
Parallel II and Parallel III are presented here as two oof five films in Part One | Simulations and (Hyper)Reality, the first of five programs in the online film and video series True Fake: Troubling the Real in Artists’ Films programmed by Lukas Brasiskis for e-flux Video & Film.
True Fake runs from February 9 through April 20, 2021. The films in each part will screen for two weeks. Subsequent parts will follow bi-weekly, with new films screened every other Tuesday.
For more information, contact program [at] e-flux.com.