MFA Computer Art 2013 Thesis presentations

MFA Computer Art 2013 Thesis presentations

School of Visual Arts (SVA)

Steinar Bergoeynedrebo, Staircases, 2013.
April 29, 2013
MFA Computer Art 2013 Thesis presentations

Thursday, May 2–Friday, May 3, 2013, 5–10pm

212 592 2778
[email protected]

www.mfaca.sva.edu
www.mfaca.sva.edu/blog

SVA Theatre
333 West 23rd Street, north side between 8th and 9th Aves.
New York, NY

T 212 592 2980

www.svatheatre.com/directions

The School of Visual Arts (SVA) and the MFA Computer Art Department will host the MFA Computer Art 2013 Thesis Presentations. The event will be held over two days at the SVA Theatre and will include short talks and videos of graduating students’ work. Thursday presentations will highlight fine art and motion graphics. Friday night will feature 3D animation. Both events will be streaming live at new.livestream.com/MFAComputerArt/Thesis2013.

The presentations showcase our graduates’ approaches to different themes and modes of creative self-expression in the digital arts. Over 50 thesis projects incorporate a variety of media, materials and cutting-edge technologies that address a range of topics, including a 2D hand-drawn rotoscoping animation, which poetically conveys the filmmaker’s emotional response to the loss of her friend to cancer by motion graphic artist, Min Liu; an exploration of mixed media mural installation that combines traditional oil painting with new technologies that adds dimensionality to the flat image by digital fine artist, Alicia Martin; and a traditional hand-drawn animated short inspired by the stylistically unique animated works of the 1950’s and 1960’s UPA (United Productions of America) animation studio from animator, Kat Padua. The presenting artists also made use of different programming languages, digital fabrication methods, artificial intelligence, computer vision and human-computer interaction—as well as traditional art production methods to realize their creations. Linear video works include single and multi-channel installations exploring both narrative and abstract expression through 3D animation, motion graphics and traditional animation. Department chair Bruce Wands comments that, “We place a strong emphasis on creativity and personal vision. This is essential in the development of an artist. As SVA’s only graduate multidisciplinary department, our students have a broad palette of courses and a state of the art facility within which any idea in the digital and contemporary art realm can be realized.”

The SVA Theatre is located at 333 W 23rd Street between 8th and 9th Avenues. The theater’s new design is the work of world-renowned designer Milton Glaser and features what may be the city’s largest kinetic sculpture atop the theater’s marquee. The theater is wheelchair accessible. For more information, please call 212 592 2980.

The MFA Computer Art Department emphasizes creative experimentation and a multidisciplinary approach to making art with computers and emerging technologies. Dedicated to producing digital artists of the highest caliber, the department guides each student in the development of a personal artistic style in a course of study that is individually tailored to meet his or her needs. Students come from around the world to study in this two-year MFA degree program, which has distinguished itself with multiple Student Academy Awards.

School of Visual Arts has been a leader in the education of artists, designers, and creative professionals for more than six decades. With a faculty of distinguished working professionals, dynamic curriculum, and an emphasis on critical thinking, SVA is a catalyst for innovation and social responsibility. Comprised of more than 6,000 students at its Manhattan campus and 35,000 alumni in 100 countries, SVA also represents one of the most influential artistic communities in the world. For information about the College’s 31 undergraduate and graduate degree programs, visit sva.edu.

 

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